Is there something similar to this for rust wasm?
I have some frontend use cases for rust that I just ended up rewriting in typescript because transferring and loading the wasm rust blob is more expensive than running the program.
I imagine wasm-conscious optimizations would look a lot like targeting microcontrollers, but with weird escape hatches to high-level browser apis.
Print version (full page) https://nnethercote.github.io/perf-book/print.html
This is a great resource!
Some TILs:
Hashing
> The default hashing algorithm is not specified, but at the time of writing the default is an algorithm called SipHash 1-3. This algorithm is high quality—it provides high protection against collisions—but is relatively slow, particularly for short keys such as integers.
> An attempt to switch from fxhash back to the default hasher resulted in slowdowns ranging from 4-84%!
I/O
> Rust’s print! and println! macros lock stdout on every call. If you have repeated calls to these macros it may be better to lock stdout manually.
Build times
> If you use dev builds but don’t often use a debugger, consider disabling debuginfo. This can improve dev build times significantly, by as much as 20-40%.
Interesting std library alternatives
> If you have many short vectors, you can use the SmallVec type from the smallvec crate. SmallVec<[T; N]> is a drop-in replacement for Vec that can store N elements within the SmallVec itself, and then switches to a heap allocation if the number of elements exceeds that.
> If you have many short vectors and you precisely know their maximum length, ArrayVec from the arrayvec crate is a better choice than SmallVec. It does not require the fallback to heap allocation, which makes it a little faster.
> The SmallString type from the smallstr crate is similar to the SmallVec type.
I doubt I'll change my use of the standard types often, but this is good information to know for cases where this might be applicable.
Advice on enums
> If an enum has an outsized variant, consider boxing one or more fields.
I'm surprised I didn't see any advice about skipping proc macros or Serde for faster compile times.
I got a ton of value from this book. It actually pushed me to dive deeper into profiling and eventually start building Rust perf tooling of my own https://github.com/pawurb/hotpath-rs