Lots changed since 2020 in the current 1.0.2 release, including TNP mitigations and the core assembly workbench.
The 1.1 developer release (which is stable and useful and getting quite close to final release) contains further TNP mitigations; further improvements to the core assembly workbench; radically better lighting; datums have moved into the core; there's a way of enabling the advanced attachment mode in Part Design; compound body support in Part Design by default; significant comfort improvements in Sketcher, transparent previews, dragger gadgets and improved pattern tools in Part Design; support for external intersection geometry, Qt6 GUI improvements; lots of improvements to the Preferences panels, and that's before looking at FEM, BIM and CAM.
Oh and the Ondsel stuff — the web sharing service, its plugin and its headless worker support — is also under the control of the FreeCAD project, free of its AWS dependencies and being actively maintained.
It's still idiosyncratic but it goes way, way beyond looks. There was a big hump to get over between 0.21 and 1.0, re-engineering RealThunder's TNP mitigations to be more practical and adding the core Assembly workbench, but there's been enormous progress since.
HN's negativity around FreeCAD no longer astonishes me because I think HNers in general have a rather misbegotten sense of what GUI CAD even is, what its strengths are instead of just its weaknesses, and how much of a challenge something with FreeCAD's scope really is. I mean Dune3D is interesting but frustrating still, SALOME is interesting but has huge money behind it; FreeCAD is the sort of hard-won, low-governance, pure-open-source-no-corporate-bullshit project HNers should prefer. Is it the equal of commercial CAD packages? No it's not. It's a different beast and an absolute social good.
It's incorrect, then!
Lots changed since 2020 in the current 1.0.2 release, including TNP mitigations and the core assembly workbench.
The 1.1 developer release (which is stable and useful and getting quite close to final release) contains further TNP mitigations; further improvements to the core assembly workbench; radically better lighting; datums have moved into the core; there's a way of enabling the advanced attachment mode in Part Design; compound body support in Part Design by default; significant comfort improvements in Sketcher, transparent previews, dragger gadgets and improved pattern tools in Part Design; support for external intersection geometry, Qt6 GUI improvements; lots of improvements to the Preferences panels, and that's before looking at FEM, BIM and CAM.
Oh and the Ondsel stuff — the web sharing service, its plugin and its headless worker support — is also under the control of the FreeCAD project, free of its AWS dependencies and being actively maintained.
It's still idiosyncratic but it goes way, way beyond looks. There was a big hump to get over between 0.21 and 1.0, re-engineering RealThunder's TNP mitigations to be more practical and adding the core Assembly workbench, but there's been enormous progress since.
HN's negativity around FreeCAD no longer astonishes me because I think HNers in general have a rather misbegotten sense of what GUI CAD even is, what its strengths are instead of just its weaknesses, and how much of a challenge something with FreeCAD's scope really is. I mean Dune3D is interesting but frustrating still, SALOME is interesting but has huge money behind it; FreeCAD is the sort of hard-won, low-governance, pure-open-source-no-corporate-bullshit project HNers should prefer. Is it the equal of commercial CAD packages? No it's not. It's a different beast and an absolute social good.