> performant and memory safe decoder (in Rust?).
Isn't this exactly the case that wuffs [1] is built for? I had the vague (and, looking into it now, probably incorrect) impression that Google was going to start building all their decoders with that.
[1] https://github.com/google/wuffs
WUFFS only works for very simple codecs. Basically useless for anything complex enough that memory bugs would be common.
WUFFS only works for very simple codecs. Basically useless for anything complex enough that memory bugs would be common.