I've tried the shaders in the following repo with ghostty. They definitely work. I ended up keeping a cursor trail shader. https://github.com/0xhckr/ghostty-shaders
Yes, correct! If you check out https://ghostty.org/docs/config/reference, the iPreviousCursor is available, so it can be used against the iCurrentCursor to produce a fading effect. But I think the entire previous framebuffer isn't there (yet).
Yes, correct! If you check out https://ghostty.org/docs/config/reference, the iPreviousCursor is available, so it can be used against the iCurrentCursor to produce a fading effect. But I think the entire previous framebuffer isn't there (yet).