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helpfulclippyyesterday at 9:23 PM1 replyview on HN

I thought of spoilage as a mechanic that punishes overproduction.


Replies

blmarketyesterday at 9:53 PM

It's a constraint to process item within limited time (regardless of overproduction or power outage). Matching with the problem description.

Surely the reality might be much more complex (like... the yield/quality drop by time function?)