Basically all native libraries inevitably have bad or difficult to follow documentation like this, proprietary or open source. Vulkan is the exception as it's a standard so needs to be very clear so all stakeholders can implement it correctly.
Usually I find if you're using an open source library you need the whole source checked out for reference, better than proprietary libraries where you need to pay and sign an NDA to get that access or equivalent support.
A great deal of effort which will be help to someone... Assuming search engines provide it as a result to that industrius soul
Eh I'm sticking with GLES 2 until this little GPU craze dies down
> What a mess! Why is the DirectX 12 documentation so scattered across so many websites in different shapes and forms? Of course, I don't know
While you're at it, do you also not know why they break the URLs from time to time so that you can't follow old guides because they point to empty pages?