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bangaladoretoday at 12:27 AM2 repliesview on HN

Looks like a serious competitor to Unity. Modern C# is really easy to pick up for beginners (that's actually how I started learning programming back around 2010).

What does monetization look like? Can you ship standalone games? Source 2 licensing requirements? Is this closer to Unity or closer to Roblox when it comes to publishing?


Replies

unavailableusertoday at 2:38 AM

You can't ship standalone games yet, they're currently in talks with Valve, lawyers talking to lawyers to try and make this happen. Right now, they have a Play Fund, and pay creators for minutes played, similar to Fortnite. This is definitely closer to Roblox for now, but yeah standalone coming soon hopefully..

needle0today at 9:04 AM

A major advantage of using modern game engines is the multiplatform support. This seems pretty weak on that front.