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everdrivetoday at 5:34 PM3 repliesview on HN

When video games first started taking advantage of behavioral reward schedules (eg: skinner box stuff such as loot crates & random drops) I noticed it, and would discuss it among friends. We had a colloquial name for the joke and we called them "crack points." (ie, like the drug) For instance, the random drops that happen in a game like Diablo 2 are rewarding in very much the same way that a slot machine is rewarding. There's a variable ratio of reward, and the bit that's addicting is that you don't know whenever next "hit" will be so you just keep pulling the lever (in the case of a slot machine) or doing boss runs. (in the case of Diablo 2)

We were three friends: a psychology major, a recovering addict, and then a third friend with no background for how these sorts of behavioral addictions might work. Our third friend really didn't "get it" on a fundamental level. If any game had anything like a scoreboard, or a reward for input, he'd say "it's crack points!" We'd roll our eyes a bit, but it was clear that he didn't understand that certain reward schedules had a very large effect on behavior, and not everything with some sort of identifiable reward was actually capable of producing behavioral addiction.

I think of this a lot on HN. People on HN will identify some surface similarity, and then blithely comment "see, this is nothing new, you're either misguided or engaged in some moral panic." I'm not sure what the answer is, but if you cannot see how an algorithmic, permanently-scrolling feed differs from people being rude in the old forums, then I'm not sure what would paint the picture for you. They're very different, and just because they might share some core similarity does not actually mean they operate the same way or have the same effects.


Replies

gtoweytoday at 7:25 PM

I think you touch on the crux of the issue here, that education ioos one of the most potent defenses against this kind of psychological manipulation.

But not just any education. The humanities side of things, which are focused on the foundations of thought, morality and human psychology.

These things are sadly lacking in technical degrees and it shows.

It's also IMO why we see the destruction of our education systems as a whole as a element of control over society.

trinsic2today at 6:23 PM

Thanks for this. I didn't realize until you said it why this issue might not be observable to a certain group of people. I think this is a cognitive awareness issue. You cant really see it until you have an awareness of it through experience. I came from a drug abuse background and my wife was never involved in the level of addiction I was involved in and she has a hard time seeing how algorithms like this effect behavior

pixl97today at 6:26 PM

>If any game had anything like a scoreboard, or a reward for input, he'd say "it's crack points!"

I don't think it's exactly wrong, you just have to look at it on a spectrum of minimal addictiveness to meth level addiction. For example in quarter fed games getting a high score displayed to others was quite the addictive behavior.

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