Thanks! For native Android, not directly yet because v0.1.0 is Rust → WASM → TypeScript (web/Node/Deno/Bun).
But since the core sync engine is pure Rust, native Android bindings are definitely possible. The main paths would be:
1. JNI bindings directly from Rust
2. Or using the existing WASM core with a JVM WASM runtime
Haven't prioritized this yet since v0.1.0 focused on web/JS ecosystem, but if there's demand for Android, I could explore it. Are you working on something that needs offline sync on Android?