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dmurraytoday at 7:20 PM4 repliesview on HN

In practice if you have a very high ping, you're losing packets or there's buffering somewhere. Not because you have a 30,000 km long ethernet cable.


Replies

AdamH12113today at 7:31 PM

When Quake(world) was released, it was common to play games on dial-up modems, where 250+ milliseconds was a normal ping time. If you played on a distant server, you could easily get over 500 milliseconds or even much worse.

girvotoday at 9:35 PM

We used to play these games on dial-up where ~300ms pings were pretty common.

Moving to a cable connection in ~2001 was shocking in comparison!

toast0today at 7:44 PM

Geostationary satellite internet has garbage pings too.

garaetjjtetoday at 7:27 PM

Unless you are playing Quake through Iridium.