“Modern” risk boards have Australia with 3 borders to defend including the normal and addingcross-map Argentina to New Zealand and Japan to Philippines (I believe this map comes from a risk computer game)
Have they re-balanced the continental rewards etc? IIRC North America had three borders, but was worth a lot more.
However, I have no desire to play Risk again as the dice mechanic is infuriating and it's almost the opposite of a euro-game i.e. Players can get eliminated a long time before the end of the game and the game length can be arbitrarily long. Also, if a player falls too far behind the other players, it's very unlikely that they can turn things around (excepting the infuriating dice mechanic which can let a single soldier defeat hordes of invaders).
Have they re-balanced the continental rewards etc? IIRC North America had three borders, but was worth a lot more.
However, I have no desire to play Risk again as the dice mechanic is infuriating and it's almost the opposite of a euro-game i.e. Players can get eliminated a long time before the end of the game and the game length can be arbitrarily long. Also, if a player falls too far behind the other players, it's very unlikely that they can turn things around (excepting the infuriating dice mechanic which can let a single soldier defeat hordes of invaders).