> Let's be real, what % people among those who game are interested in running their own game server?
Let's put it differently: What % of people among those who program are interested in maintaining open source software?
A very low %, and yet it's a thriving ecosystem.
To bring it back to gaming: How many people who game are interested in modding, or creating models/maps/etc? Again, a very low %, and yet...
Running/renting hardware and connectivity and administrating a service and development are slightly different.