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Ivan Sutherland Sketchpad Demo 1963 [video]

70 pointsby fs_softwarelast Tuesday at 11:13 PM6 commentsview on HN

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victorbuildstoday at 10:43 AM

At 5:38 he describes "gravity fields" that snap your cursor to lines and endpoints - letting you "be sloppy while drawing and get a precision drawing at the same time."

Every design tool today (Figma, Illustrator, CAD) still uses this exact UX pattern. Sutherland nailed it 62 years ago with a light pen and an oscilloscope.

gaigalastoday at 9:43 AM

Super excited about this kind of stuff. Sutherland, mother of all demos, Bret Victor, live fish, etc.

However, going this route for real likely means multi-decade research and iteration.

Demos are quick to make. Generalizing and turning it into real reliable software seems tremendously hard, and beyond just a shift in mindset.

Fortunatelly, we now have vibe coding, so anyone can experience first-hand the frustration of trying to just shift your mindset and immediately reaching a metric ton of limitations in the very first iterations. It's a humbling experience that I recommend to anyone (go ahead and change the world with precision UI, just try it).

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Animatstoday at 8:21 AM

Sutherland figured out how graphic interaction ought to work, with the computer recognizing near points and connecting them. What we now call "snap". He had the key idea of CAD - you can draw with more accuracy if the computer helps.

That demo is running on the MIT TX-0, a transistorized version of Whirlwind and the predecessor of the PDP-1. It was somewhat obsolete at that point, so projects like this could get time on it.

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