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BearOsotoday at 1:11 AM0 repliesview on HN

> Nintendo games even temporarily dropped music voices (typically preferring the second square wave voice, then the first) to play sound effects.

This even happened on the SNES. A few Square games like Chrono Trigger and Final Fantasy 6 have tracks that are noticeably missing a music channel when playing sound effects. It wasn't totally necessary to use all the channels, but they were very adamant about their music quality.