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jsheardtoday at 2:24 PM1 replyview on HN

Yeah, I don't think any of the stores charge developers in proportion to how much bandwidth they use. If that changed then the priorities could shift pretty quickly.

Publishers do have to care somewhat on the Switch since Nintendo does charge them more for higher capacity physical carts, but a lot of the time they just sidestep that by only putting part (or none) of the game on the cart and requiring the player to download the rest.


Replies

PunchyHamstertoday at 4:41 PM

it's not really all that big of a cost, serving few hundred GBs costs pennies, despise what prices of S3 storage and bandwidth might led some people to believe.