Which describes both the PS2, PS3, PS4, Dreamcast, GameCube, Wii, and Xbox 360. The PS4 had a 2.5" SATA slot but the idiots didn't hook it up to the chipsets existing SATA port, but added a slow USB2.0<->SATA chip. So since the sunset of the N64 all stationary gaming consoles have been held back by slow (optical) storage with even worse seek times.
Some many game design crimes have a storage limitation at their core e.g. levels that are just a few rooms connected by tunnels or elevators.