Sure, but then you can make that argument about any of the features in Minio, in which case the parent's argument about Minio as a whole being overcomplicated is invalidated. Probably the more sensible way to look at things is "value / complexity" or "bang for buck", but even there I think POSIX loses since it's relatively little value for a relatively large amount of complexity.
Yeah. I don’t actually know if they are right or wrong, it depends on the ecosystem the project wants to hook in to, right? I just want to reduce it from “wild” to “debatable,” haha.