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strbeanyesterday at 10:01 PM1 replyview on HN

> Any player responding to ingame events (enemy appeared) with sub 80ms reaction times consistently should be an automatic ban.

It's really much more nuanced than that. Counter-Strike 2 has already implemented this type of feature, and it immediately got some clear false positives. There are many situations where high level players play in a predictive, rather than reactive, manner. Pre-firing is a common strategy that will always look indistinguishable from an inhuman reaction time. So is tap-firing at an angle that you anticipate a an opponent may peek you from.


Replies

ThatPlayertoday at 12:07 AM

There's well analyzed video of a pro player streaming who got temporarily banned for something like this. It might not even have been pre-fire, but post-fire at a different enemy retreating at the same position

https://youtu.be/SFyVRdRcilQ