More like how did these companies drop the ball so bad. Most notably Sony which produced TVs, Computers, DVD players, Media Centers. They owned a movie studio and record label. They also have in house expertise with cloud content distribution via PlayStation.
Unfortunately for them around the time of Netflix's ascent they were embroiled with all kinds of financial issues but still the mind boggles
> Most notably Sony which produced TVs, Computers, DVD players, Media Centers. They owned a movie studio and record label.
They still do all those things? And they're still successful in most of them? They haven't "failed" or "dropped the ball" based on any metric I can think of. I'm not sure what you're referring to here to be honest.
> Most notably Sony which produced TVs, Computers, DVD players, Media Centers.
The answer to that one is simple: they were bad at software.
Apple and then Android killed the market for all those hardware devices and physical media.
> how did these companies drop the ball so bad
Companies didn't, leadership did. For a big, fat check. And they're happily retired now, sitting in their expensive villas with millions on their balance.
They couldn't care less about your happy childhood memories that the content produced by their predecessors engraved in your mind.
If everybody is dropping the ball, my first guess is that catching it is actually legitimately difficult.
>They also have in house expertise with cloud content distribution via PlayStation.
Maybe it's better now, but looking at the PS3-era PSN, that expertise had negative value.
It’s exactly the reason why. They focused on proprietary formats/devices to lock consumers in
Hindsight is 20/20 and the Innovator's Dilemma is very real.
And no OS. That certainly helped Apple.
Sony has crunchyroll
They didn't fumble around as much, also Sony still has leverage a lot on Japan Industry
> Most notably Sony which produced TVs, Computers, DVD players, Media Centers. They owned a movie studio and record label. They also have in house expertise with cloud content distribution via PlayStation.
I feel like some of those very diversified company tend to be the one who struggle to evolve and adapt because some part of their business are worried about being cannibalized by the new business opportunity (like how streaming “killed” physical media). I.e, if you are the director of the “DVD player division” you have an active interest in killing any potential streaming division. Reality is of course more complex than this, but this is the kind of story we sometimes hear off when "too big to fail" companies end up missing a major shift.