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skylurktoday at 9:30 AM1 replyview on HN

Huh. How many frames per second could it hit, do you think?


Replies

conradfrtoday at 9:44 AM

It was for a turn-based game and I didn't benchmark for that, but it was noticeably faster for my use case.

Now that I think of it I should have cached the base64 in ETS to be even faster :)