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keinilast Saturday at 11:52 PM0 repliesview on HN

Happy to share some technical details for anyone curious:

I wrote a custom solver to validate each puzzle and estimate difficulty. It works by applying deterministic constraints until the board reaches a stable state. If anyone is interested, I can share the logic flow or even open-source the validator.

Also curious: does anyone here have experience balancing handcrafted puzzle difficulty at scale?