logoalt Hacker News

joshstrangeyesterday at 12:30 PM1 replyview on HN

I’ve enjoyed the game so far, one minor thing: there seems to be multiple puzzles back-to-back that are essentially just the same pattern as a previous puzzle rotated.

I’m not saying you can’t/shouldn’t do this but they should be spaced out more. It not fun to finish one puzzle then realize for the next one: “oh, it’s the same puzzle rotated 90/180 degrees”.

Additionally, I understand the 4 vs 8 surrounding block distinction but I wonder if it makes sense to do both. I found it a little annoying to have the rules change like that just as I was getting the hang of it. I could be wrong here and maybe you still want the ramp-up in difficulty but I’d almost prefer moving from 4->8 during the tutorial and never going back. But that might just be me.

Lastly, I agree with another comment here, make the initial few game count closer to 10 before the CTA. I wasn’t ready to make a decision after just a few games. Maybe even wait till the user finishes the first set of levels? Obviously they can choose to upgrade at any time but the CTA seemed too early.


Replies

keiniyesterday at 1:29 PM

Hello! Thank you for your nice feedback! It's first version of the app, so I will try to make much possible like you say, very good point!