logoalt Hacker News

reactordevlast Tuesday at 1:20 AM1 replyview on HN

I am a graphics programmer. It still enrages me to see those variables but (but) I understand that most of the time, it’s that way in the math. So the math variable becomes the shader variable name. Ugh. I love me a good float lut = lut_equation(uv, lutTex) * lut_factor.r


Replies

jesse__last Tuesday at 3:58 AM

Fair enough :)