Every game made with Unreal has GC bolted onto it. GC is absolutely viable for shipping games.
I don't think that's quite true. While Unreal has a GC, it's not used for the low-level components, only for the "user-facing" objects.
I don't think that's quite true. While Unreal has a GC, it's not used for the low-level components, only for the "user-facing" objects.