Of course cloth sims of varying fidelity are everywhere. Even games have had cloth sims for decades at this point.
But it is also something that remains a research problem how to do efficiently and with good results; pretty much every year in siggraph you see couple of new papers around cloth sims. For example this year we got this https://youtu.be/d9TZhtXeMio
Of course cloth sims of varying fidelity are everywhere. Even games have had cloth sims for decades at this point.
But it is also something that remains a research problem how to do efficiently and with good results; pretty much every year in siggraph you see couple of new papers around cloth sims. For example this year we got this https://youtu.be/d9TZhtXeMio