Will it not get all bunched up near the poles though? and maybe have seam where the ends of the tiles meet?
edit: Perlin noise and similar noise functions can be sampled in 3d which sorta fixes the issues i mention , and higher dimensions but i am not sure how that would be used.
Will it not get all bunched up near the poles though? and maybe have seam where the ends of the tiles meet?
edit: Perlin noise and similar noise functions can be sampled in 3d which sorta fixes the issues i mention , and higher dimensions but i am not sure how that would be used.