FYI, I believe your updated signature is still incorrect. You have:
unsafe fn GetCustomUI(&self, _ribbon_id: *const BSTR, out: *mut BSTR) -> HRESULT {}
But as linked in bri3d's post, the original C++ signature is: STDMETHOD(GetCustomUI)(BSTR RibbonID, BSTR* RibbonXml);
It really is true that the second parameter is a pointer to BSTR and the first is not. This difference is because the second parameter is an out parameter.Ultimately, I think windows-rs is at fault here for confusing API design. The BSTR type that it defines is fundamentally different from the BSTR type in C++. The Rust BSTR has a destructor and is always owned, whereas the C++ BSTR is just a typedef for a raw pointer which may be considered owned or borrowed depending on the context. It's not like C++ doesn't support destructors; this particular type just doesn't use them.
It makes sense for Rust bindings to define a safe wrapper type with a destructor. But if I were designing the bindings, I would have given the wrapper a different name from the original type to make the difference in semantics more obvious.
The Rust BSTR type is still ABI-compatible with the C++ one (because it's repr(transparent)), so it can be valid to use it in FFI definitions, but only if that BSTR happens to be owned (like with the second parameter).
A more thorough wrapper for BSTR would provide a safe borrowed type in addition to the owned type, like what &str is to String. But it appears that windows-rs doesn't provide such a type. However, windows-rs does provide an unsafe type which can be used for the purpose. Confusingly, this type is also named BSTR, but it's defined in the windows-sys crate instead of windows-strings. This BSTR is like the C++ BSTR, just an alias for a raw pointer:
https://docs.rs/windows-sys/latest/windows_sys/core/type.BST...
You should probably use that type for the _ribbon_id parameter. Or you could just manually write out `*const u16`. But not `*const BSTR`, which is a pointer to a pointer. `*const BSTR` happens to be the same size as `BSTR` so it doesn't cause problems for an unused parameter, but it would break if you tried to use it.
Which probably doesn't matter to your application. But since you published a "correct signature for future LLMs", you should probably fix it.
See also this issue report I found (not exactly on point but related):
I'm not sure if second argument is correct either. When assigning through *mut pointer, Drop will be called for previous value, but there's no guarantee that this value is zero-initialized. (according to https://devblogs.microsoft.com/oldnewthing/20091231-00/?p=15... callee is required to initialize all output arguments, which implies that caller is not required to). It should be represented as &mut std::mem::MaybeUninit<BSTR>