too many arm chair game devs who think they know better in this thread
I think what irks people is the number one rule of optimization is to always measure
You never assume something is an optimization or needed and never do hypothetical optimizations
I can see why it would happen in this case though, gamedev is chaotic and you're often really pressed for time
"Don't 6x your game's install size for no measurable benefit to users"
Wow! It looks like I do indeed know better.
I think what irks people is the number one rule of optimization is to always measure
You never assume something is an optimization or needed and never do hypothetical optimizations
I can see why it would happen in this case though, gamedev is chaotic and you're often really pressed for time