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waleedlatif1today at 12:10 AM0 repliesview on HN

1. we wanted to have full control over the agent orchestration and the execution since we didn't like the abstractions that many of the existing frameworks had built, and didn't want to have dependencies in places we didn't need them. so, we built the orchestration and execution engine from scratch, allowing us to do neat things like human in the loop, settings that run the same block 10 times concurrently, etc.

2. this would kind of serve as a drop-in replacement for langgraph. you could build a workflow with an agent and some tools, perhaps some form of memory. then, just deploy that as an API, call it from your frontend, and consume the streamed response on your chat client and without the need to maintain any infra at all.

3. we have a generic code block and an api block used to call APIs for integrations that we may not have, and you can use those to plug (langgraph) agents into the Sim ecosystem.

4. we are adding in the ability to deploy your workflow as an MCP server in the next week, stay tuned :) in the meantime, you can deploy the workflow as an API and have the agent call it as a tool. moreover, you can use the workflow block in sim to call other agents/worklows as well, so its easy to encapsulate a lot of complexity in a `parent` workflow that you call that dynamically routes and uses different tools based on the task at hand