logoalt Hacker News

an0malouslast Friday at 7:21 PM7 repliesview on HN

Maybe next they can decide what Epic’s 12% fee for their own marketplace should be


Replies

jack_tripperlast Friday at 7:39 PM

I get your point, but looking at it at a glance without any other context, 12% feels like a pretty reasonable amount IMHO.

Like, if all major marketplaces only charge 12% from the get-go, we probably would have had much less fuss and lawsuits over this.

This issue was always the disproportionate size of the fee, not the fact that they charge a fee.

show 3 replies
stale2002last Friday at 9:26 PM

Every single PC developer is fully able to release PCs games to customers without paying Epic a dime.

So, to you answer your question, the fee that Epic should take is exactly the same as Apple's. It is exactly Zero dollars for all apps that do not go through their app store. Thats already how it works though.

It, of course, would be absurd if Epic was able to force you to pay them money for apps that don't involve Epic in any way and dont go through their app store!

show 1 reply
tapoxilast Friday at 8:15 PM

Yes, if Epic sold an Epic computer which had > 50% marketshare and and you could only purchase products from their store.

The only other category you can really compare this to is game consoles, but the hardware is sold at a much smaller margin and they still (for now) support physical media.

wavemodelast Friday at 11:40 PM

Epic's fee for 3rd-party payments is 0%.

12% is if you sell directly through Epic's platform - nobody is claiming Apple shouldn't get a cut of that for their own platform.

lelanthranlast Saturday at 7:56 PM

> Maybe next they can decide what Epic’s 12% fee for their own marketplace should be

Aren't Epic's 12% fee less than half of what is usually charged?

Since courts work on what is reasonable, what makes you think that they will reduce it?

bastardoperatorlast Friday at 10:44 PM

Thats after you make a million dollars though. It's free until then.

"0% Store Fee For First $1,000,000 in Revenue Per App Per Year Starting in June 2025, for any Epic Games Store payments we process, developers will pay a 0% revenue share on their first $1,000,000 in revenue per app per year, and then our regular 88%/12% revenue share when they earn more than that. "

johnnyanmaclast Friday at 9:01 PM

12 sounds fine. I won't object to lower but 3-6 % is what most other modern digital platforms charge. Adding your own 3-6% on top a payment processor as a platform hostong content sounds reasonable.

show 1 reply