Amusingly, here it is also BitMap [1]. Why they use an obsolete noncompressed proprietary format instead of PNG I don't know.
Edit: looks like it's because BMP supports 1-bit packed pixels and ~~PNG doesn't~~ (Edit to edit: this is wrong). The file sizes are almost identical; the 8x difference in the number of bits is exactly balanced by PNG compression! On the other hand, PBM [2] would've been a properly Unixy format, and trivial to decode, but I guess "the browser knows how to render it" is a pretty good argument for BMP. macOS Preview, BTW, supports all the NetPBM formats, which I did not expect.
[1] eg. https://unifoundry.com/pub/unifont/unifont-17.0.03/unifont-1...
> Edit: looks like it's because BMP supports 1-bit packed pixels and PNG doesn't. The file sizes are almost identical
That's nonsense, PNG supports 1-bit pixels just fine, and the resulting file is a lot smaller (when using ImageMagick):
$ file unifont-17.0.03.bmp
unifont-17.0.03.bmp: PC bitmap, Windows 3.x format, 4128 x 4160 x 1, image size 2146560, resolution 4724 x 4724 px/m, 2 important colors, cbSize 2146622, bits offset 62
$ magick unifont-17.0.03.bmp unifont-17.0.03.png
$ file unifont-17.0.03.png
unifont-17.0.03.png: PNG image data, 4128 x 4160, 1-bit grayscale, non-interlaced
$ wc -c unifont-17.0.03.*
2146622 unifont-17.0.03.bmp
878350 unifont-17.0.03.png
3024972 total
Maybe they set everything up before png was popular and never changed the workflow since then (or didn't care about the website to adjust anything)? After all, the PNG is only about 2 years younger than the font