There are (some) guards available though? You could rewrite your example as:
case x {
n if x < 0 -> ...
n if x > 10 -> ...
n if x <= 10 -> ...
}
Guards are a bit limited in that they cannot contain function calls, but that's a problem of the BEAM and not something Gleam could control.You most likely asked an AI for this. They always think there is an `if` keyword in case statements in Gleam. There isn't one, sadly.
EDIT: I am wrong. Apparently there are, but it's a bit of a strange thing where they can only be used as clauses in `if` statements, and without doing any calculations.
Ah right, I remember now.
> Guards are a bit limited in that they cannot contain function calls,
I feel like that's not a small sacrifice.
> but that's a problem of the BEAM and not something Gleam could control.
Could Gleam desugar to a case expression like I wrote above?