Daily Baffle looks nice!
I’m not totally sure! Marketing is not my strong suit.
I think my biggest advantages are:
- It’s sticky. A good percentage of players keep playing once they start
- Organic sharing. Lots of people have told me they shared it with friends and family. (I also built a “share” feature)
The pattern so far has been:
- I share it or someone else shares it somewhere.
- There’s a big spike of people trying it out.
- I get some new players.
- The player count stays roughly steady until it gets shared somewhere else that gains traction.
It was featured by Thinky Games. Sharing here got people interested. Someone shared it on Metafilter and that got a lot of views. Other folks have shared it on other sites that have led to smaller bumps.
But I’m still experimenting.
Thanks!