Reimplementing something I originally did in python in rust. Both vibecoded - want to get a better sense of how they compare and whether there is upside to be had from rust typing and „if it compiles it’s probably ok“
Thus far - uses way more tokens and noticing reduced steerability. The linting & fix loop seems much smoother though.
Follow-up - token use seems to be a claude code flaw, not a language thing. Think it's picking up build artifacts and crates