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moron4hirelast Monday at 4:24 PM1 replyview on HN

I think people focused too much on the speed too early on, which put them in a stall condition without any feedback they were stalling. For most of the run, you want to be losing altitude so you don't notice, but near the end you're probably too low with not enough speed to climb, so even though you're pulling up, you're still losing altitude, and that's where people got the idea that their inputs didn't "matter."


Replies

Boxxedlast Monday at 4:35 PM

> but near the end you're probably too low with not enough speed to climb, so even though you're pulling up, you're still losing altitude

The region of reversed command -- pretty cool that such a simple NES game managed to replicate that counter-intuitive part of the flight envelope.

https://agairupdate.com/2021/10/02/the-region-of-reversed-co...