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actionfromafarlast Monday at 4:29 PM0 repliesview on HN

Ah those vectors..

I loved them too. During that era I got to try some kind of flight simulator on a Silicon Graphics. Smoooth shapes, extremely high resolution, must have been lots of tiny triangles, and nice shading. I remember thinking, this is the future, can’t wait to get this in personal computers!

Nah, instead almost two decades of muddy lores textures on lopoly models.

I guess now we are finally there, with raytracing in games. But I would still like to see the nontextured aesthetic make a comeback.