I'm curious, did you specifically choose Voxel Max over MagicaVoxel for any reason?
> I’ll have to try some of my assets out in this engine.
The asset loading is currently broken in Bonsai after a big rewrite, but it's the next thing on my list to fix! Would love to see your art :)
I did a decent amount of work in MagicaVoxel in the past.
I like that Voxel Max works on iPad. It also allows 3D meshes to be imported and voxelized.
Voxel Max has a good amount of polish these days. It’s my top option with MagicaVoxel a close second.
I’ve also used Qubicle and Goxel. Qubicle is okay for specific things. I really like its masking planes feature. I really don’t like Goxel. It’s UI just feels clunky.