I miss Mantle. It had its quirks but you felt as if you were literally programming hardware using a pretty straight forward API. The most fun I’ve had programming was for the Xbox 360.
You know what else is good like that? The Switch graphics API - designed by Nvidia and Nintendo. Easily the most straightforward of the console graphics APIs
You know what else is good like that? The Switch graphics API - designed by Nvidia and Nintendo. Easily the most straightforward of the console graphics APIs