logoalt Hacker News

jotaenlast Tuesday at 9:18 PM2 repliesview on HN

This looks like an interesting concept!

> I find that the drag and drop experience can quickly become a nightmare, especially on mobile.

To me, drag and drop is only a nightmare on mobile. On desktop (using a mouse or trackpad), drag and drop actually works quite well.

Your design experiment reminds me of a recent talk of Scott Jenson, where he talked about how we just took over established UX patterns from desktop to mobile as is, and how that created all sorts of nuisances. (https://youtu.be/1fZTOjd_bOQ?t=1565)

If mobile drag&drop was implemented like you are suggesting from the very start, I actually might have preferred that over the situation we now ended up with.

One technical note on your implementation: on certain mobile browsers, there is a glitch where the UI can jump around as the browser dynamically slides top or bottom menu bars in and out.


Replies

killerstormtoday at 12:28 AM

> On desktop (using a mouse or trackpad), drag and drop actually works quite well.

Strong disagree here. It is intuitive, it is easy to demonstrate. But it's not really convenient, especially on a trackpad. I have enough mouse agility to play RTS games but not to do a reliable drag-and-drop, especially in a complicated case - across windows, with scroll, etc.

show 3 replies
csomartoday at 2:22 PM

> On desktop (using a mouse or trackpad), drag and drop actually works quite well.

I have a feeling it makes RSI worse.