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Scaevolusyesterday at 5:12 AM1 replyview on HN

SDL3 is kind of the intersection of features found in DX12/Vulkan 1.0/Metal: if it's not easily supported in all of them, it's not in SDL3-- hence the lack of bindless support. That means you can run on nearly every device in the last 10-15 years.

This "no api" proposal requires hardware from the last 5-10 years :)


Replies

cyber_kinetistyesterday at 5:53 AM

Yup you've actually pointed out the most important difference: SDL3 is designed to be compatible with the APIs and devices of the past (2010s), whereas this proposal is designed to be compatible with the newer 2020s batch of consumer devices.