> One of the things Vulkan did which would be a shame to lose is it unified desktop and mobile GPU APIs.
In hindsight it really would have been better to have a separate VulkanES which is specialized for mobile GPUs.
Apparently in many Android devices it is still better to target OpenGL ES than Vulkan due to driver quality, outside Samsung and Google brands.
Apparently in many Android devices it is still better to target OpenGL ES than Vulkan due to driver quality, outside Samsung and Google brands.