The Witness is, in my opinion, simply one of the best games ever made. There are many layers to the game, and moments of insight that the game leads you to, but also trusts for you to make the final connections.
However, I do understand why some consider it a slog. There are many puzzles in the game that people will dislike, indeed many puzzles that I disliked. It seems Jon prioritized finding all of the interesting things that they could say about the puzzles in the game over making sure that all of the puzzles were actually enjoyable to a majority of people. My advice is if you don't like an area, just go somewhere else. You don't need to complete every area to roll credits.
It also may be a matter of expectations. Puzzle games tend to be on the shorter side, but The Witness is lengthy. So jumping in expecting to finish in an afternoon is a way to set yourself up for frustration.
The Witness is, in my opinion, simply one of the best games ever made. There are many layers to the game, and moments of insight that the game leads you to, but also trusts for you to make the final connections.
However, I do understand why some consider it a slog. There are many puzzles in the game that people will dislike, indeed many puzzles that I disliked. It seems Jon prioritized finding all of the interesting things that they could say about the puzzles in the game over making sure that all of the puzzles were actually enjoyable to a majority of people. My advice is if you don't like an area, just go somewhere else. You don't need to complete every area to roll credits.
It also may be a matter of expectations. Puzzle games tend to be on the shorter side, but The Witness is lengthy. So jumping in expecting to finish in an afternoon is a way to set yourself up for frustration.