Correct, it is the speed of iteration that is important. [0]
If AI can do the OODA loop faster without getting fatigued, even though it is worse quality, like the F-86, it will win 10 out of 10 times.
EDIT:
> Boyd knew both planes very well. He knew the MiG-15 was a better aircraft than the F-86. The MiG-15 could climb faster than the F-86. The MiG-15 could turn faster than the F-86. The MiG-15 had better distance visibility.
> The F-86 had two points in its favor. First, it had better side visibility. While the MiG-15 pilot could see further in front, the F-86 pilot could see slightly more on the sides. Second, the F-86 had a hydraulic flight control. The MiG-15 had a manual flight control.
> Boyd decided that the primary determinant to winning dogfights was not observing, orienting, planning, or acting better. The primary determinant to winning dogfights was observing, orienting, planning, and acting faster.
> Without hydraulics, it took slightly more physical energy to move the MiG-15 flight stick than it did the F-85 flight stick. Even though the MiG-15 would turn faster (or climb higher) once the stick was moved, the amount of energy it took to move the stick was greater for the MiG-15 pilot.
> With each iteration, the MiG-15 pilot grew a little more fatigued than the F-86 pilot. And as he gets more fatigued, it took just a little bit longer to complete his OOPA loop. The MiG-15 pilot didn’t lose because he got outfought. He lost because he got out-OOPAed.