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pjmlplast Thursday at 6:52 PM0 repliesview on HN

Vulkan is not supported on game consoles, with the exception of Switch, and even there you should use NVN instead.

It is not officially supported on Windows, it works because the GPU vendors use the Installable Client Driver API, to bring their own driver stack. This was initially created for OpenGL, and nowadays sits on top of the DirectX runtime.

On the embedded space, the OSes that support graphical output many are stil focused on OpenGL ES.