More significantly the new variables x and y in the block are Drop'd at the end of the block rather than at the end of the function. This can be significant if:
- Drop does something, like close a file or release a lock, or
- x and y don't have Send and/or Sync, and you have an await point in the function or are doing multi-threaded stuff
This is why you should almost always use std::sync::Mutex rather than tokio::sync::Mutex. std's Mutex isn't Sync/Send, so the compiler will complain if you hold it across an await. Usually you don't want mutex's held across an await.
I have been using this in a web application that acquires a lock, retrieves and returns a few variables to the outer scope an then immediately unlocks the mutex again
Can this also affect stack usage? Like if `x` gets dropped before `y` is introduced, can `y` reuse `x`'s stack space (let's assume they are same size/alignment). Or does the compiler already do that if it can see that one is not used after the other is introduced?
oops: Of course the Mutex is Sync/Send, that's the whole point of a Mutex. It's the std::sync::MutexGuard that's not.