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Skills Officially Comes to Codex

56 pointsby rochansinhatoday at 8:09 AM19 commentsview on HN

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andybaktoday at 12:57 PM

Skills, plugins, apps, connectors, MCPs, agents - anyone else getting a bit lost?

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freakynittoday at 12:26 PM

I already was doing something similar on a regular basis.

I have many "folders"... each with a README.md, a scripts folder, and an optional GUIDE.md.

Whenever I arrive at some code that I know can be reused easily (for example: clerk.dev integration hat spans frontend and backend both), I used to create a "folder" of the same.

When needed, I used to just copy-paste all the folder content using my https://www.npmjs.com/package/merge-to-md package.

This has worked flawlessly well for me uptil now.

Glad we are bringing such capability natively into these coding agents.

cube2222today at 11:58 AM

It's so nice that skills are becoming a standard, they are imo a much bigger deal long-term than e.g. MCP.

Easy to author (at its most basic, just a markdown file), context efficient by default (only preloads yaml front-matter, can lazy load more markdown files as needed), can piggyback on top of existing tooling (for instance, instead of the GitHub MCP, you just make a skill describing how to use the `gh` cli).

Compared to purpose-tuned system prompts they don't require a purpose-specific agent, and they also compose (the agent can load multiple skills that make sense for a given task).

Part of the effectiveness of this, is that AI models are heavy enough, that running a sandbox vm for them on the side is likely irrelevant cost-wise, so now the major chat ui providers all give the model such a sandboxed environment - which means skills can also contain python scripts and/or js scripts - again, much simpler, more straightforward, and flexible than e.g. requiring the target to expose remote MCPs.

Finally, you can use a skill to tell your model how to properly approach using your MCP server - which previously often required either long prompting, or a purpose-specific system prompt, with the cons I've already described.

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rdlitoday at 12:27 PM

This is great. At my startup, we have a mix of Codex/CC users so having a common set of skills we can all use for building is exciting.

It’s also interesting to see how instead of a plan mode like CC, Codex is implementing planning as a skill.

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jonrosnertoday at 12:22 PM

one thing that I am missing from the specification is a way to inject specific variables into the skills. If I create let's say a postgres-skill, then I can either (1) provide the password on every skill execution or (2) hardcode the password into my script. To make this really useful there needs to be some kind of secret storage that the agent can read/write. This would also allow me as a programmer to sell the skills that I create more easily to customers.

staredtoday at 11:48 AM

Yes! I was raving about Claude Skills a few days ago (vide https://quesma.com/blog/claude-skills-not-antigravity/), and excited they come to Codex as well!

mikaelaasttoday at 11:49 AM

Are we sure that unrestricted free-form Markdown content is the best configuration format for this kind of thing? I know there is a YAML frontmatter component to this, but doesn't the free-form nature of the "body" part of these configuration files lead to an inevitably unverifiable process? I would like my agents to be inherently evaluable, and free-text instructions do not lend themselves easily to systematic evaluation.

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karolcodestoday at 11:42 AM

anyone using this in agentic workflow already? how is it?

rochansinhatoday at 8:09 AM

Agent Skills let you extend Codex with task-specific capabilities. A skill packages instructions, resources, and optional scripts so Codex can perform a specific workflow reliably. You can share skills across teams or the community, and they build on the open Agent Skills standard.

Skills are available in both the Codex CLI and IDE extensions.

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haffi112today at 11:00 AM

What are your favourite skills?

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