logoalt Hacker News

hnlmorgyesterday at 8:36 AM1 replyview on HN

> For one thing, the degree of monopolization simply doesn’t exist. Gaming is a market. There are many gaming platforms that are extremely popular. Xbox, PS, Nintendo, Steam, and then just open

Except there isn’t multiple stores on Xbox or PlayStation or Switch. Which is directly comparable to the iOS lock ins that Epic was fighting against.

> But more importantly, gaming isn’t an essential part of life, which is basically what smartphones, dominated entirely by iOS/Android, have become at this point.

True but also irrelevant. Monopoly laws don’t make those distinctions.

> And finally, maybe this is just me, but I think the idea that general purpose computing is the same as playing video games just strikes me as wrong.

Again, monopoly laws don’t make any distinction here. However to answer your direct point, some consoles are marketed as more general purpose devices for taxation reasons. All consoles support YouTube, most have other streaming services from Netflix to Spotify. They all come with a fully capable web browser. Even their hardware has been generic for the last few generations of consoles. So they are general purpose devices in all metrics aside from the variety of apps available. And you could argue the reason for this is literally because of their “App Store” lock ins. So your argument here is evidence against the point you’re trying to make.

> General purpose computing, which is what phones are, are basic infrastructure for modern life.

That’s not the definition of a “general purpose computing device” and I reject the idea that iOS and Android are equivalent to water, roads and electricity.

I do agree that smartphones are a MASSIVELY useful asset, but you don’t actually need a smartphone for modern life. Plenty of older people still manage just fine without iOS nor Android. They’ll use a laptop or PC to access the same services via a web browser.

Furthermore, the companies who are fighting iOS lock ins are not critical services. Epic, for example, is a gaming company. They don’t provide health or banking services. You can’t do your taxes in Fortnight. You don’t book your car in for a service via an app built in Unreal Engine. Epic build games not essential infrastructure.


Replies

musicaleyesterday at 6:03 PM

This analysis is correct. Epic's business incentive has always been lowering platform fees paid to Apple and Google for Fortnite compared to what they are paying Nintendo and Sony for Fortnite.

show 1 reply