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1dryyesterday at 12:05 AM2 repliesview on HN

Expressing frustration at the pervasive tendency of technologists to look at everything, including art which is a reflection of peoples' subjective realities, with an "at-scale" lens, e.g., "let's collect ALL of it, and categorize it, and develop technologies to mash it all together and vomit out derivative averages with no compelling humanist point of view"

I hope readers will feel our frustration.


Replies

nimihyesterday at 3:19 AM

Well, that seems like a pretty reasonable thing to be pissed off about, thanks for taking the time to elaborate.

I think the overlap between the bureaucratic technologies developed by people who, by all accounts, are genuine lovers of the subjectivity and messiness of music qua human artistic production (e.g. the algorithmic music recommendation engines of the '00s and early '10s; public databases like discogs and musicbrainz; perhaps even the expansive libraries and curated collections in piracy networks like what.cd), and the people who mainly seem interested in extracting as much profit as possible from the vast portfolios of artistic output they have access to (e.g. all of Spotify's current business practices, pretty much), should probably prompt some serious introspection among any technologists who see themselves in that first category.

I read an essay a number of years back, which raised the point that, if you're an academic or researcher working on computer vision, no matter how pure your motives or tall your ivory tower, what do you expect that research to be used for, if not surveillance systems run by the most evil people imaginable. And, thus, shouldn't you share some of that moral culpability? I think about that essay a lot these days, especially in relation to topics like this.

fliryesterday at 10:01 AM

I'm reminded of the Zero One Infinity rule (https://en.wikipedia.org/wiki/Zero_one_infinity_rule)

We're very much trained to solve the most general case of any problem, for sensible reasons.

I first learned about this formulation of the rule from a case study in Alan Cooper's The Inmates Are Running the Asylum, where breaking the rule resulted in a much better user experience.