> This whole conversation is about how there is very few options for games where it is financially viable to build content for them as a third party.
Because games are not platforms. Roblox is a platform - games ("experiences") are all UGC. Fortnite is a game that Epic is turning into a platform. Not sure what Minecraft is doing but it doesn't seem anywhere near as financially viable for creators pas Roblox.
It's an interesting thing to think about because Roblox does not exactly follow the App Store review guidelines. Code and assets are downloaded onto your device to run the games. If you could add them to your home screen then it wouldn't be so far off from a game-specific app store.