If your low-level networking code (I assume you mean BSD sockets here) is correct, it shouldn't even need to be aware of v4 or v6. The BSD socket API is designed so that the addresses are in an opaque data structure that you just pass around.
Back when, I did BSD sockets stuff, but generally stay above that, these days.
You're right, and that's my plan.
I have heard, however, that quite a few folks stuck their oars into the IPv6 spec process. I've seen that kind of process before, and the end result can be ... less than ideal ...
Back when, I did BSD sockets stuff, but generally stay above that, these days.
You're right, and that's my plan.
I have heard, however, that quite a few folks stuck their oars into the IPv6 spec process. I've seen that kind of process before, and the end result can be ... less than ideal ...